| STR: 12 | INT: 11 | WIS: 15 |
| DEX: 13 | CON: 15 | CHA: 6 |
| Death Ray or Poison | 12 | HD: 1+1 |
| Magical Wands | 13 | AC: 14 |
| Paralysis or Turn to Stone | 14 | XP: 0 |
| Dragon Breath | 15 | |
| Rods, Staves, or Spells | 16 |
| Melee Attack Bonus: +1 | Ranged Attack Bonus: +1 |
Far Seeing - For one turn the character may view a scene up to 50' away as if they were right there. They may see through walls and other obstacles, but not through lead.